
Are you using Xfire? Crashes before Bethesda logo are very rare. To start though, post a list of your mods in load oder.

It sounds like a mod issue, at this point IDK. Have you ran LOOT to sort your load order, it is possible you have a conflict. Any other mods yet? I have a pretty long load order SKSE used to work perfectly fine, and I've been using the same mods for more than a month and only adding mods I know are stable. I've tried that Steam says everything is normal. I am running it as administrator but it still doesn't work. Welcome to Reddit, the front page of the internet.Home Discussions Workshop Market Broadcasts.Ĭhange language. Use the monthly sticky thread for new user posts, general questions, and tech support. No low effort submissions memes, gifs, image macros, etc. New Oculus owner? Thinking about buying one? Just have questions? Click here for the subreddit wiki!īe civil or your post may be removed. Get an ad-free experience with special benefits, and directly support Reddit. Want to join? Log in or sign up in seconds. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Tried it, even did a clean reinstall of steam to make sure, but its still crashing after the bethesda logo. Not in front of a computer but from memory: Go to Library, then VR, right click Steam VR, click properties, go to beta tab, change to the normal build. Below are things I tried: - updated to the latest Nvidia drivers - disabled Rift core beta 2. I'd appreciate any good suggestion! It crashes about 3 seconds after I launch it. I have searched for a solution and found nothing. Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 1.Skyrim crashing on startup when running SKSE through Mod Organizer even when no mods are activated

I opened a crash log and this is what it says: Papyrus log opened (PC) Does anyone have an idea of what might be going on? I am not even sure where to begin on this.

I just restored Windows, and the game still crashes as soon as it opens. Curious, will my mods in MO2 need to be redownloaded, or will they stay in my system? If you guys can let me know that would be great. Shouldn't it, in theory, be just fine without any mods enabled?Įdit: Well, in terms of saving this I decided to completely uninstall Skryim and start over. Can anyone help advise me on what to do? I was under the impression that MO2 didn't really delete any regular skyrim files, instead creating a virtual install when it starts. Really not sure what change I could have done. I unchecked and disabled every single mod I have in the game, and it still crashes. The only thing I changed was adding a merged patch, and now I get a CTD every time I start up the game, before the logo has started. I run MO2 for my mod organizer, and do run quite a bit of mods. So I know how annoying these posts can be, but my Skyrim refuses to start.
